7 May 08:00-17:00Epicenter Stockholm

BREAKOUT SESSIONS AT IMMERSIVE NORTH

Explore them here and register to your chosen one at Epicenter Service Desk on May 07, before Immersive North kicks off. During the day, we go by the principle "first come first serve", for each breakout.

This is part of Immersive North, go to the official event page HERE.


Agenda

10:00

Amy Boulton: CULT of the Cyberpunks - Exploring drag performance in XR

  • Location: Technium
  • Open session 

    Welcome to an experimental XR project where drag, AI motion capture, 3D, and cyberpunk converge. See how new artistic languages emerge between stage and technology.
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PICO: XR Hardware and Immersive Intelligence

Location: H1-4 (8 spots) 
A practical session on the next steps in XR hardware and how new headsets can make immersive solutions more accessible, scalable, and useful.

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Fansu Film / Ogon: Film production with AI-assisted workflows and spatial 3D

Location: 1.3 (8 spots)
Open Session

Get an exclusive preview of Sweden’s first 3D action film. Experience spatial 3D without special hardware and see how AI is transforming the possibilities of film production.

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10:30

Immersive Sweden: Immersive Salon (CLOSED SESSION)

Location: 1.2

A curated conversation about the future of location-based immersive experiences, focusing on meaning, sustainability, culture, and what the field needs to develop next.

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11:10

Pitch Perfect: Decision Making in the age of Complexity (Pitch Perfect)

  • Location: Technium
  • Open session

Why do decisions get stuck in complex organizations? A sharp session on psychology, value, uncertainty, and how to reduce decision friction when the world becomes harder to navigate.

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Action Society: Making cities understandable

Location: 1.3
Open session
How does a socially sustainable city feel? Explore how digital twins can help us see, experience, and demonstrate how social sustainability connects and creates value—for people, organizations, and places.

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11:15

Immersive Sweden: Virtual cities

Location: 3.6 (12 spots)

How can virtual cities help us better understand real cities? A session on spatial models, urban development, and shared understanding.

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11:20

DTSC - Digital Twin Sustainable Cities

Location: 3.5
Open Session

Explore how BIM, city models, real-time data, and XR can be connected in a shared sandbox for more understandable, human-centered, and coordinated cities.

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11:30

Women in Tech Sweden / Globalyx: The Faces of Mayan Time

Location: 1.4

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12:40

Ericsson Research Lab

Location: 1.4 

A smaller, in-depth session from Ericsson Research on next-generation technology, connectivity, and immersive possibilities.

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13:00

Fansu Film / Ogon: Film production with AI-assisted workflows and spatial 3D

Location: 1.3 (8 spots) 
Open session 

Get an exclusive preview of spatial film production and see how AI and 3D can create new possibilities for European storytelling.

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13:30

Unity: Tools for complex industrial problems

  • Location: Technium
  • Open session

The tools behind the world’s digital experiences are now being used for industrial problems. See how real-time engines are transforming simulation, training, and production.

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13:50

Epicz Lab: From dashboards to decisions - AI-powered Immersive Operations

Location: 1.4
Open Session

From static dashboards to operational decisions. See how AI and immersive interfaces can make industrial data understandable, actionable, and business-driving.


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14:20

Studio Jox: VR Film ISOLA-Islandness.

Location: 3.5

With Jonas Myrstrand.

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15:30

Fansu Film / Ogon: Film production with AI-assisted workflows and spatial 3D

Location: 1.3
Open Session

A final chance to experience spatial 3D, AI-assisted film production, and new pathways for commercial immersive storytelling.

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Exhibitors – Open Areas

Exhibitors are active throughout the day and located in open areas. These are not room-booked breakout sessions.

Caradise (Psqv AB) Type: Exhibitor Topic: Caradise – The Spatial Car Museum Time: All day Location: Open space, large area (+3×3 sqm) Description: Experience legendary cars at full scale in Apple Vision Pro. Step closer, sit behind the wheel, and see how spatial museums can transform the experience.

Tobii AB Type: Exhibitor Topic: Eye-tracking and XR Time: All day Location: Open space, medium area (2×2 sqm) Description: See how eye tracking reveals attention, intention, and behavior in XR. Tobii demonstrates how future interfaces can better understand people.

Ahead XR Type: Exhibitor Topic: From Passive Gaming to Living Arenas Time: All day Location: Open space, large area (+3×3 sqm) Description: Try active gaming where play becomes a physical, social, and spatial experience. Ahead XR shows how the future of esports moves beyond the screen.

Humy.ai Type: Exhibitor Topic: Humy.ai Time: All day Location: Open space, medium area (2×2 sqm) Description: Talk to historical and scientific figures. Humy shows how museums and exhibitions can create engaging, source-based AI encounters in minutes.

Testa Center Type: Exhibitor Topic: Immersive VR Learning for Bioscience Time: All day Location: Open space, medium area (2×2 sqm) Description: Discover how VR can make biotechnology and life sciences more understandable, hands-on, and accessible through experiential learning.

Immersive Sweden Type: Exhibitor Topic: TellUs Time: All day Location: Open space, medium area (2×2 sqm) Description: Explore how immersive formats can spark curiosity, understanding, and dialogue about our planet, data, and future societal challenges.

Student Showcase Type: Exhibitor Topic: Student projects Time: All day Location: Open space Description: Meet the next generation of creators in XR, AI, and immersive experiences. Discover new ideas, talents, and experimental formats.

Sina Care Type: Exhibitor Topic: Healthcare and Patient Experience in VR Time: All day Location: Open space Description: See how VR, AI, and telemedicine can make healthcare more understandable, safe, and accessible for international patients, travelers, and multilingual groups.

Palmklint Type: Exhibitor Topic: Event photography Time: All day Location: Open space, small area (1×1 sqm) Description: Palmklint captures the people, encounters, and energy of Immersive North—professional images from a day where the future of experiences takes shape.

3D Interactive Type: Exhibitor Topic: Bridging XR and AI in Real-World Contexts Time: All day Location: Open space, large area (+3×3 sqm) Description: From AI-generated 3D content to spatial anchoring and local AI infrastructure. Experience how XR becomes the interface to AI in the physical world.

Gleechi Type: Exhibitor Topic: VR/XR Training Solutions Time: All day Location: Open space, large area (+3×3 sqm) Description: Try realistic VR/XR training for industry, healthcare, and defense. Gleechi shows how practical skills can be trained safely, at scale, and effectively.

MAY 07 2026 

Welcome to Immersive North.

Welcome to IMMERSIVE NORTH - a full-day convergence of research, industry, design, and experimentation at the frontier of Immersive Intelligence.

From the moment the doors open at 08:30, IMMERSIVE NORTH invites you into a living ecosystem of ideas and hands-on exploration. With live demonstration booths distributed across Epicenter, the Demo Arena runs throughout the day - a dynamic space for conversations, prototypes, and real-world applications. 

We begin by asking the defining question of our time: Why Immersive Intelligence - and why now? As AI reshapes how we think, and XR transforms how we perceive and interact, their convergence marks a fundamental shift in how we learn, work, heal, and build.

Welcome to the frontier - secure your spot today. 


GO TO THE EVENT HERE.

IMMERSIVE NORTH is powered by Immersive Sweden - an initiative by Wisdome, Epicenter, Visual Arena and Visual Sweden,  supported by Vinnova. Together, these partners are accelerating the development, deployment, and adoption of immersive technologies across Sweden and beyond.


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